forked from gooberinc/goober
prolly gonna move command to their own modules soon soo
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3 changed files with 91 additions and 11 deletions
70
modules/minigames.py
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70
modules/minigames.py
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import random
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import discord
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from discord import ui, Interaction, TextStyle
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from discord.ext import commands
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import aiohttp
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import asyncio
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from modules.globalvars import bot
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@bot.hybrid_command(description="Guess the number game")
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async def guessthenumber(ctx: commands.Context):
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number = random.randint(1, 10)
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class GuessModal(ui.Modal, title="Guess the Number"):
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guess = ui.TextInput(label="Your guess (1-10)", style=TextStyle.short)
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async def on_submit(self, interaction: Interaction):
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try:
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user_guess = int(self.guess.value)
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except:
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await interaction.response.send_message("Invalid number!", ephemeral=True)
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return
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if user_guess == number:
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await interaction.response.send_message("Correct!", ephemeral=True)
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else:
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await interaction.response.send_message(f"Wrong! The number was {number}.", ephemeral=True)
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async def button_callback(interaction: Interaction):
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await interaction.response.send_modal(GuessModal())
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button = ui.Button(label="Guess", style=discord.ButtonStyle.primary)
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button.callback = button_callback
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view = ui.View()
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view.add_item(button)
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await ctx.send("Click to guess a number from 1 to 10", view=view)
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@bot.hybrid_command(description="Play Hangman with a random word")
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async def hangman(ctx: commands.Context):
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async with aiohttp.ClientSession() as session:
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async with session.get("https://random-word-api.herokuapp.com/word?number=1") as resp:
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if resp.status != 200:
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await ctx.send("Failed to get a random word.")
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return
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data = await resp.json()
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word = data[0].lower()
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print(word)
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guessed_letters = set()
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wrong_guesses = 0
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max_wrong = 6
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def display_word():
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return " ".join([c if c in guessed_letters else "_" for c in word])
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class GuessModal(ui.Modal, title="Guess a Letter"):
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letter = ui.TextInput(label="Your letter guess", style=TextStyle.short, max_length=1)
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async def on_submit(self, interaction: Interaction):
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nonlocal guessed_letters, wrong_guesses
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guess = self.letter.value.lower()
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if guess in guessed_letters:
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await interaction.response.send_message(f"You already guessed '{guess}'!", ephemeral=True)
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return
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guessed_letters.add(guess)
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if guess not in word:
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wrong_guesses += 1
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if all(c in guessed_letters for c in word):
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await interaction.response.edit_message(content=f"You won! The word was: **{word}**", view=None)
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elif wrong_guesses >= max_wrong:
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await interaction.response.edit_message(content=f"You lost! The word was: **{word}**", view=None)
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else:
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await interaction.response.edit_message(content=f"Word: {display_word()}\nWrong guesses: {wrong_guesses}/{max_wrong}", view=view)
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async def button_callback(interaction: Interaction):
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await interaction.response.send_modal(GuessModal())
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button = ui.Button(label="Guess a letter", style=discord.ButtonStyle.primary)
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button.callback = button_callback
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view = ui.View()
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view.add_item(button)
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await ctx.send(f"Word: {display_word()}\nWrong guesses: {wrong_guesses}/{max_wrong}\nClick the button to guess a letter.", view=view)
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